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Blessing of the Forge

How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
30
Level Requirement
1
Technique Requirement
General
Source Reference
Cleric Forge Domain Feature
Source Requirement
Dedication
Activation Time
Long Rest
Domain Requirement
Divine
Recharge Type
Long Rest
Concentration?
No

Description

You gain the ability to imbue magic into a weapon or armor. At the end of a long rest, you can touch one nonmagical object that is a suit of armor or a simple or martial weapon. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if it’s armor or a +1 bonus to attack and damage rolls if it’s a weapon.

Once you use this feature, you can’t use it again until you finish a long rest.