Blessing of the Forge
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Cleric Forge Domain Feature
- Source Requirement
- Dedication
- Activation Time
- Long Rest
- Domain Requirement
- Divine
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You gain the ability to imbue magic into a weapon or armor. At the end of a long rest, you can touch one nonmagical object that is a suit of armor or a simple or martial weapon. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if it’s armor or a +1 bonus to attack and damage rolls if it’s a weapon.
Once you use this feature, you can’t use it again until you finish a long rest.