Blood Curse of Corrosion
How it's obtained: Bought with 45 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 45
- Level Requirement
- 15
- Technique Requirement
- Martial, Spellfighter
- Source Reference
- Blood Hunter Base Feature
- Source Requirement
- Suffusion
- Prerequisite Features
- Blood Maledict, Order of the Mutant
- Activation Time
- Bonus Action
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Prerequisite: Order of the Mutant
As a bonus action, you cause a creature within 30 feet of you to become poisoned. The cursed creature can make a Constitution saving throw at the end of each of its turns, ending the curse on itself on a success.
Amplify. The cursed creature takes 4d6 necrotic damage when you inflict this curse, and it takes this damage again each time it fails a Constitution saving throw to end the curse.