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Blood Curse of Corrosion

How it's obtained: Bought with 45 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
45
Level Requirement
15
Technique Requirement
Martial, Spellfighter
Source Reference
Blood Hunter Base Feature
Source Requirement
Suffusion
Prerequisite Features
Blood Maledict, Order of the Mutant
Activation Time
Bonus Action
Domain Requirement
General
Recharge Type
Long Rest
Concentration?
No

Description

Prerequisite: Order of the Mutant

As a bonus action, you cause a creature within 30 feet of you to become poisoned. The cursed creature can make a Constitution saving throw at the end of each of its turns, ending the curse on itself on a success.

Amplify. The cursed creature takes 4d6 necrotic damage when you inflict this curse, and it takes this damage again each time it fails a Constitution saving throw to end the curse.