Boon of Change - Adaptive Resilience
How it's obtained: Bought with 0 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 0
- Level Requirement
- 1
- Technique Requirement
- General
- Energy Pool Type
- None
- Source Reference
- Possession Boon
- Source Requirement
- Possession
- Prerequisite Features
- Acquired Boon - Gift
- Activation Time
- Free
- Domain Requirement
- Divine
- Feature Category
- Gifted Boon
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Whenever you take damage of one of the types listed below, you gain resistance against that damage type until you take any damage of that type again in the next minute.
You can only gain resistance from this feature against one damage type at a time. When you receive damage of one type while you are resistant to another from this feature, you can choose whether to replace your current resistance with the damage type you’ve just received.
Damage types: Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder.
Example:
- You are hit by a fire bolt for 8 damage. You take 8 fire damage and become temporarily resistant to fire damage.
- You are hit by a fire bolt for 12 damage. You take 6 fire damage due to resistance and and become temporarily resistant to fire damage again.
- You are hit by a frost bolt for 8 damage. You take 8 cold damage and can choose to replace your temporary fire resistance with temporary cold resistance.