Channel Divinity: Charm Animals and Plants
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 2
- Technique Requirement
- General
- Source Reference
- Cleric Nature Domain Feature
- Source Requirement
- Dedication
- Activation Time
- Action
- Domain Requirement
- Natural
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You can use your Channel Divinity to charm animals and plants.
As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is charmed by you for 1 minute or until it takes damage. While it is charmed by you, it is friendly to you and other creatures you designate.