Skip to content

Channel Divinity: Charm Animals and Plants

How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
30
Level Requirement
2
Technique Requirement
General
Source Reference
Cleric Nature Domain Feature
Source Requirement
Dedication
Activation Time
Action
Domain Requirement
Natural
Recharge Type
Long Rest
Concentration?
No

Description

You can use your Channel Divinity to charm animals and plants.

As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is charmed by you for 1 minute or until it takes damage. While it is charmed by you, it is friendly to you and other creatures you designate.