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Command Undead

How it's obtained: Bought with 55 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
55
Level Requirement
14
Technique Requirement
Spellcaster
Source Reference
Wizard Necromancy Feature
Source Requirement
Knowledge
Prerequisite Features
Arcane Tradition - Necromancy
Activation Time
Action
Domain Requirement
General
Recharge Type
Long Rest
Concentration?
No

Description

You can use magic to bring undead under your control, even those created by others. As an action, you can choose one undead that you can see within 60 feet of you. That creature must make a Charisma saving throw against your Aethyrflame spell save DC. If it succeeds, you can’t use this feature on it again until you finish a short or long rest. If it fails, it becomes friendly to you and obeys your commands until you use this feature again.

Intelligent undead are harder to control in this way. If the target has an Intelligence of 8 or higher, it has advantage on the saving throw. If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free.