Command Undead
How it's obtained: Bought with 55 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 55
- Level Requirement
- 14
- Technique Requirement
- Spellcaster
- Source Reference
- Wizard Necromancy Feature
- Source Requirement
- Knowledge
- Prerequisite Features
- Arcane Tradition - Necromancy
- Activation Time
- Action
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You can use magic to bring undead under your control, even those created by others. As an action, you can choose one undead that you can see within 60 feet of you. That creature must make a Charisma saving throw against your Aethyrflame spell save DC. If it succeeds, you can’t use this feature on it again until you finish a short or long rest. If it fails, it becomes friendly to you and obeys your commands until you use this feature again.
Intelligent undead are harder to control in this way. If the target has an Intelligence of 8 or higher, it has advantage on the saving throw. If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free.