Divine Strike (Nature)
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 8
- Technique Requirement
- Spellfighter
- Source Reference
- Cleric Nature Domain Feature
- Source Requirement
- Dedication
- Activation Time
- Attack
- Domain Requirement
- Natural
- Concentration?
- No
Description
You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 cold, fire, or lightning damage (your choice) to the target. When your Aethyrflame Intensity reaches level 14, the extra damage increases to 2d8.