Divine Strike (War)
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 8
- Technique Requirement
- Spellfighter, Martial
- Source Reference
- Cleric War Domain Feature
- Source Requirement
- Dedication
- Activation Time
- Free
- Domain Requirement
- Divine
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of the same type dealt by the weapon to the target. When your Aethyrflame Intensity reaches level 14, the extra damage increases to 2d8.