Dungeon Delver
How it's obtained: Bought with 10 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 10
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Feat
- Source Requirement
- General
- Activation Time
- None
- Domain Requirement
- General
- Concentration?
- No
Description
Alert to the hidden traps and secret doors found in many dungeons, you gain the following benefits:
- You have advantage on Wisdom (Perception) and Intelligence (Investigation) checks made to detect the presence of secret doors.
- You have advantage on saving throws made to avoid or resist traps.
- You have resistance to the damage dealt by traps.
- Traveling at a fast pace doesn't impose the normal −5 penalty on your passive Wisdom (Perception) score.