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Entropic Ward

How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
30
Level Requirement
6
Technique Requirement
General
Source Reference
Warlock Great Old One Feature
Source Requirement
Possession
Activation Time
Reaction
Domain Requirement
Arcane
Recharge Type
Long Rest
Concentration?
No

Description

You learn to magically ward yourself against attack and to turn an enemy’s failed strike into good luck for yourself. When a creature makes an attack roll against you, you can use your reaction to impose disadvantage on that roll. If the attack misses you, your next attack roll against the creature has advantage if you make it before the end of your next turn.

Once you use this feature, you can’t use it again until you finish a short or long rest.