Ever-Ready Shot
How it's obtained: Bought with 15 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 15
- Level Requirement
- 12
- Technique Requirement
- Spellfighter
- Activation Cost
- None
- Passive Effects
- Gain Arcane Shot uses when you begin combat with none.
- Energy Pool Type
- None
- Source Reference
- Fighter Arcane Archer
- Source Requirement
- Knowledge
- Prerequisite Features
- Arcane Shot
- Activation Time
- None
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Your magical archery is available whenever battle starts. If you roll initiative and have no uses of Arcane Shot remaining, you regain two uses of it.