Fade Away
How it's obtained: Bought with 10 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 10
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Feat
- Source Requirement
- General
- Activation Time
- Free
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Prerequisite: Subterranean Heritage
Your people are clever, with a knack for illusion magic. You have learned a magical trick for fading away when you suffer harm. You gain the following benefits:
- Immediately after you take damage, you can use a reaction to magically become invisible until the end of your next turn or until you attack, deal damage, or force someone to make a saving throw. Once you use this ability, you can’t do so again until you finish a short or long rest.