Skip to content

Fighting Spirit

How it's obtained: Bought with 20 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
20
Level Requirement
3
Technique Requirement
Martial, Spellfighter
Activation Cost
Limited uses per long rest.
Activated Effects
You gain advantage on your next strikes and gain 5 temporary hit points.
Energy Pool Type
Charges
Source Reference
Fighter Samurai
Source Requirement
General
Prerequisite Features
Fighting Style
Activation Time
Bonus Action
Domain Requirement
General
Recharge Type
Long Rest
Concentration?
No

Description

Your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit points increases when you reach certain Atheyrflame Intensity levels, increasing to 10 at level 10 and 15 at level 15.

You can use this feature three times, and you regain all expended uses of it when you finish a long rest.