Fighting Style - Master at Arms
How it's obtained: Taken with a free pick from a technique or source feature. It can't be bought with Aethyr points.
- Aethyrpoint Cost
- 20
- Level Requirement
- 9
- Technique Requirement
- Martial, Spellfighter
- Source Reference
- New Advanced Fighting Style
- Source Requirement
- General
- Prerequisite Features
- Fighting Style
- Activation Time
- None
- Domain Requirement
- General
- Feature Category
- Fighting Style
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You can draw and stow any weapon you are carrying as part of your attack action. If you can make multiple attacks during your turn you can draw and stow a weapon once per attack.
When you see a creature take bludgeoning, slashing, or piercing damage, you learn all of its resistances and vulnerabilities to bludgeoning, slashing, and piercing damage, if it has any.
When you deal bludgeoning, slashing, or piercing damage to a creature with a weapon attack the damaged creature makes a Constitution saving throw. On a failed save they become vulnerable to the damage type of your attack until the start of your next turn. If the creature is resistant to that damage type they lose their resistance instead. Once you make a creature vulnerable to a damage type in this way you cannot do so again until your next turn.