Hypnotic Gaze
How it's obtained: Bought with 20 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 20
- Level Requirement
- 2
- Technique Requirement
- Spellcaster
- Source Reference
- Wizard Enchantment Feature
- Source Requirement
- Knowledge
- Prerequisite Features
- Arcane Tradition - Enchantment
- Activation Time
- Action
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Your soft words and enchanting gaze can magically enthrall another creature. As an action, choose one creature that you can see within 5 feet of you. If the target can see or hear you, it must succeed on a Wisdom saving throw against your Aethyrflame spell save DC or be charmed by you until the end of your next turn. The charmed creature’s speed drops to 0, and the creature is incapacitated and visibly dazed.
On subsequent turns, you can use your action to maintain this effect, extending its duration until the end of your next turn. However, the effect ends if you move more than 5 feet away from the creature, if the creature can neither see nor hear you, or if the creature takes damage.
Once the effect ends, or if the creature succeeds on its initial saving throw against this effect, you can’t use this feature on that creature again until you finish a short or long rest.