Magic of the Wood
How it's obtained: Bought with 10 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 10
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Feat
- Source Requirement
- General
- Activation Time
- Free
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Prerequisite: Wood Elf Heritage or Vitaean Heritage
You learn the magic of the primeval woods, which are revered and protected by your people. You learn one Nature cantrip of your choice. You also learn the longstrider and pass without trace spells, each of which you can cast once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Your spellcasting ability for these spells is the same as your Aethyrflame Spellcasting Ability. If you do not already have an Aethyrflame Spellcasting Ability, choose between Charisma, Intelligence, or Wisdom and your selection becomes your spellcasting ability.