Medical Expertise
How it's obtained: Bought with 0 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 0
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Vocation (Background) Feature
- Source Requirement
- General
- Activation Time
- None
- Domain Requirement
- General
- Concentration?
- No
Description
You can use a Medicine check to identify symptoms and treat diseases or poisons afflicting a creature, granting them advantage on saving throws against the effect for the next 8 hours. The GM may require the use of particular medicines or procedures depending on the details of the disease or poison you seek to cure.