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Medical Expertise

How it's obtained: Bought with 0 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
0
Level Requirement
1
Technique Requirement
General
Source Reference
Vocation (Background) Feature
Source Requirement
General
Activation Time
None
Domain Requirement
General
Concentration?
No

Description

You can use a Medicine check to identify symptoms and treat diseases or poisons afflicting a creature, granting them advantage on saving throws against the effect for the next 8 hours. The GM may require the use of particular medicines or procedures depending on the details of the disease or poison you seek to cure.