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Momentary Stasis

How it's obtained: Bought with 25 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
25
Level Requirement
6
Technique Requirement
Spellcaster
Activation Cost
Limited uses per long rest
Activated Effects
You freeze a creature in a momentary rift in time.
Energy Pool Type
Charges
Source Reference
Wizard Chronurgy Feature
Source Requirement
Knowledge
Prerequisite Features
Arcane Tradition - Chronurgy
Activation Time
Action
Domain Requirement
General
Recharge Type
Long Rest
Concentration?
No

Description

As an action, you can magically force a Large or smaller creature you can see within 60 feet of you to make a Constitution saving throw against your spell save DC. Unless the saving throw is a success, the creature is encased in a field of magical energy until the end of your next turn or until the creature takes any damage. While encased in this way, the creature is incapacitated and has a speed of 0.

You can use this feature a number of times equal to your Aethyrflame Ability modifier (a minimum of once). You regain all expended uses when you finish a long rest.