Mutagencraft
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 3
- Technique Requirement
- Martial, Spellfighter
- Source Reference
- Blood Hunter Mutant Feature
- Source Requirement
- Suffusion
- Prerequisite Features
- Order of the Mutant
- Activation Time
- Bonus Action
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You learn to master forbidden alchemical formulas—known as mutagens—that can temporarily alter your mental and physical abilities.
As a bonus action, you consume a mutagen, whose effects and side effects last until you finish a short or long rest unless otherwise specified. While one or more mutagens are affecting you, you can use an action to focus and flush all mutagens from your system, ending their effects and side effects.
Mutagens are designed for the specific biology of the character who concocted them, and your mutagens have no effect on other creatures. They are also unstable by nature, losing their potency over time and becoming inert if not used before you finish your next short or long rest.
Mutagencraft
| Aethyrflame Intensity Level | MutagensCreated | FormulasKnown |
|---|---|---|
| 3rd | 1 | 4 |
| 7th | 2 | 5 |
| 11th | 2 | 6 |
| 15th | 3 | 7 |
| 18th | 3 | 8 |
Formulas
The number of mutagens you can concoct when you finish a rest, and the number of formulas you know, increases as your Aethyrflame Intensity level increases, as shown on the Mutagencraft table above. Additionally, when you learn a new mutagen formula, you can replace one formula you already know with a new mutagen formula. You choose four mutagen formulas to learn from the mutagen formula options, and you can concoct one mutagen when you finish a short or long rest.