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Power Surge

How it's obtained: Bought with 20 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
20
Level Requirement
6
Technique Requirement
Spellfighter
Source Reference
Wizard War Magic Feature
Source Requirement
General
Activation Time
Free
Domain Requirement
General
Recharge Type
Long Rest
Concentration?
No

Description

You can store magical energy within yourself to later empower your damaging spells. In its stored form, this energy is called a power surge.

You can store a maximum number of power surges equal to your Aethyrflame modifier (minimum of one). Whenever you finish a long rest, your number of power surges resets to one. Whenever you successfully nullify a spell or magical effect (such as with Antimagic - Dispel Magic or Antimagic - Counterspell ), you gain one power surge, as you steal magic from the spell you foiled. If you end a short rest with no power surges, you gain one power surge.

Once per turn when you deal damage to a creature or object with a spell, you can spend one power surge to deal extra force damage to that target. The extra damage equals half your Aethyrflame Intensity level.