Second Wind
How it's obtained: Bought with 10 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 10
- Level Requirement
- 1
- Technique Requirement
- Martial, Spellfighter
- Activation Cost
- 1 use per short or long rest.
- Activated Effects
- Regain 1d10+level hit points.
- Energy Pool Type
- Charges
- Source Reference
- Fighter Base Feature
- Source Requirement
- General
- Prerequisite Features
- Fighting Style
- Activation Time
- Bonus Action
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your Aethyrflame Intensity level. Once you use this feature, you must finish a short or long rest before you can use it again.