Skip to content- Action Type
- Action
- Category
- Special
- Example
- Chain Devil
Description
Up to four chains the creature can see within 60 feet of it magically sprout razor-edged barbs and animate under the creature's control, provided that the chains aren't being worn or carried. Each animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the creature uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature on its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the creature is incapacited or dies.