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Phantasms

Action Type
Action
Category
Defense
Example
Cloaker

Description

The creature magically creates three illusory duplicates of itself if it isn't in bright light. The duplicates move with it and mimic its actions, shifting positions so as to make it impossible to track which is the real one. If the creature is ever in an area of bright light, the duplicates disappear. Whenever any creature targets the creature with an attack or harmful spell while a duplicate remains, that creature rolls randomly to determine whether it targets the creature or one of its duplicates. A creature is unaffected by this magical effect if it can't see or if it relies on senses other than sight. A duplicate has the creature's AC and uses its saving throws. If an attack hits a duplicate, or if a duplicate fails a saving throw against an effect that deals damage, hte duplicate disappears.