Skip to content- Action Type
- Action
- Category
- Sense
- Example
- Nothic
Description
The creature targets one creature it can see within 30 feet of it. The target must contest its Charisma (Deception) check against the creature's Wisdom (Insight) check. If the creature wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being charmed.