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Rush

Conditions
Off Balance
Technique Requirement
Martial, Spellfighter
Action Type
Attack, Movement

Description

Your trained proficiency in this weapon enables you to use it to make a special attack once per minute when wielded in your main hand.

You charge forward (using your movement) and attack the first enemy in your way, pushing them Off Balance if you hit (in addition to the attack’s normal damage and effects) and they fail a DC 10 + Attack Bonus Constitution Saving Throw.