Weaken
- Conditions
- Weakened
- Technique Requirement
- Martial, Spellfighter
- Action Type
- Attack
Description
Your trained proficiency in this weapon enables you to use it to make a special attack once per minute when wielded in your main hand.
You make an aimed strike at your target’s arm or grip and if you hit (in addition to the attack’s normal damage and effects) they become Weakened if they fail a DC 10 + Attack Bonus Constitution Saving Throw.