Skip to content- Level
- 4
- School
- Abjuration
- Concentration
- Yes
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- 10 Minutes
- Range
- Self
- Damage/Effect
- Healing (...)
- Area
- sphere 30 ft
- Verbal Component
- Yes
- Somatic Component
- No
- Material Component
- No
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Aura-of-Life
- Spell Domain
- Divine, Natural
Description
Life-preserving energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. Each nonhostile creature in the aura (including you) has resistance to necrotic damage, and its hit point maximum can't be reduced. In addition, a nonhostile, living creature regains 1 hit point when it starts its turn in the aura with 0 hit points.