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Bane

Level
1
School
Enchantment
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Minute
Range
30 ft
Damage/Effect
Debuff
Save
CHA Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
(a drop of blood)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Bane
Spell Domain
Divine, Arcane

Description

Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.