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Blinding Smite

Level
3
School
Evocation
Concentration
Yes
Ritual
No
Casting Time
1 Bonus Action
Duration
1 Minute
Range
Self
Damage/Effect
Radiant
Save
CON Save
Verbal Component
Yes
Somatic Component
No
Material Component
No
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Blinding-Smite
Spell Domain
Divine, Arcane

Description

The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon flares with bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.