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Catnap

Level
3
School
Enchantment
Concentration
No
Ritual
No
Casting Time
1 Action
Duration
10 Minutes
Range
30 ft
Damage/Effect
Buff (...)
Verbal Component
No
Somatic Component
Yes
Material Component
Yes
Materials
(a pinch of sand)
Source
Xanathars Guide To Everything
D&D Beyond Link
www.dndbeyond.com/spells/Catnap
Spell Domain
Divine, Natural

Description

You make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the spell's duration. The spell ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If a target remains unconscious for the full duration, that target gains the benefit of a short rest, and it can't be affected by this spell again until it finishes a long rest.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional willing creature for each slot level above 3rd.