Circle of Death
- Level
- 6
- School
- Necromancy
- Concentration
- No
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- Instantaneous
- Range
- 150 ft
- Damage/Effect
- Necrotic
- Area
- sphere 60 ft
- Save
- CON Save
- Verbal Component
- Yes
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- the powder of a crushed black pearl worth at least 500 gp)
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Circle-of-Death
- Spell Domain
- Arcane
Description
A sphere of negative energy ripples out in a 60-foot- radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.