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Cone of Cold

Level
5
School
Evocation
Concentration
No
Ritual
No
Casting Time
1 Action
Duration
Instantaneous
Range
Self
Damage/Effect
Cold
Area
cone 60 ft
Save
CON Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
a small crystal or glass cone)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Cone-of-Cold
Spell Domain
Natural, Arcane

Description

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.