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Conjure Celestial

Level
7
School
Conjuration
Concentration
Yes
Ritual
No
Casting Time
1 Minute
Duration
1 Hour
Range
90 ft
Damage/Effect
Summoning
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Conjure-Celesti
Spell Domain
Divine

Description

You summon a celestial of challenge rating 4 or lower, which appears in an unoccupied space that you can see within range. The celestial disappears when it drops to 0 hit points or when the spell ends.

The celestial is friendly to you and your companions for the duration. Roll initiative for the celestial, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you), as long as they don't violate its alignment. If you don't issue any commands to the celestial, it defends itself from hostile creatures but otherwise takes no actions.

The GM has the celestial's statistics. (Sample: Pegasus)

At Higher Levels. When you cast this spell using a 9th-level spell slot, you summon a celestial of challenge rating 5 or lower.