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Create or Destroy Water

Level
1
School
Transmutation
Concentration
No
Ritual
No
Casting Time
1 Action
Duration
Instantaneous
Range
30 ft
Damage/Effect
Creation
Area
cube 30 ft
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
a drop of water if creating water or a few grains of sand if destroying it)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Create-or-Destr
Spell Domain
Divine, Natural

Description

You either create or destroy water.

Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot cube within range, extinguishing exposed flames in the area.

Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot cube within range.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st.