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Elemental Weapon

Level
3
School
Transmutation
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Hour
Range
Touch
Damage/Effect
Acid (...)
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Elemental-Weapo
Spell Domain
Natural, Arcane

Description

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits. At Higher Levels. When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls i ncreases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage i ncreases to 3d4.