Skip to content- Level
- 4
- School
- Conjuration
- Concentration
- Yes
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- 1 Minute
- Range
- 90 ft
- Damage/Effect
- Bludgeoning
- Area
- square 20 ft
- Save
- DEX Save
- Verbal Component
- Yes
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- a piece of tentacle from a giant octopus or a giant squid
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Evards-Black-Te
- Spell Domain
- Arcane
Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage. A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.