Find Traps
- Level
- 2
- School
- Divination
- Concentration
- No
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- Instantaneous
- Range
- 120 ft
- Damage/Effect
- Detection
- Verbal Component
- Yes
- Somatic Component
- Yes
- Material Component
- No
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Find-Traps
- Spell Domain
- Divine, Natural
Description
You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.
This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.