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Flame Blade

Level
2
School
Evocation
Concentration
Yes
Ritual
No
Casting Time
1 Bonus Action
Duration
10 Minutes
Range
Self
Damage/Effect
Fire
Attack
Melee
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
(leaf of sumac)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Flame-Blade
Spell Domain
Natural, Arcane

Description

You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.
You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.