Flame Blade
- Level
- 2
- School
- Evocation
- Concentration
- Yes
- Ritual
- No
- Casting Time
- 1 Bonus Action
- Duration
- 10 Minutes
- Range
- Self
- Damage/Effect
- Fire
- Attack
- Melee
- Verbal Component
- Yes
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- (leaf of sumac)
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Flame-Blade
- Spell Domain
- Natural, Arcane
Description
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.
You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.