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Fortune's Favor

Level
2
School
Divination
Concentration
No
Ritual
No
Casting Time
1 Minute
Duration
1 Hour
Range
60 ft
Damage/Effect
Buff (...)
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
a white pearl worth at least 100 gp, which the spell consumes
Source
Explorer's Guide to Wildemount
D&D Beyond Link
www.dndbeyond.com/spells/Fortune's-Favor
Spell Domain
Divine

Description

You impart latent luck to yourself or one willing creature you can see within range. When the chosen creature makes an attack roll, an ability check, or a saving throw before the spell ends, it can dismiss this spell on itself to roll an additional d20 and choose which of the d20s to use. Alternatively, when an attack roll is made against the chosen creature, it can dismiss this spell on itself to roll a d20 and choose which of the d20s to use, the one it rolled or the one the attacker rolled.

If the original d20 roll has advantage or disadvantage, the creature rolls the additional d20 after advantage or disadvantage has been applied to the original roll.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.