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Hellish Rebuke

Level
1
School
Evocation
Concentration
No
Ritual
No
Casting Time
1 Reaction *
Duration
Instantaneous
Range
60 ft
Damage/Effect
Fire
Save
DEX Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Materials
which you take in response to being damaged by a creature within 60 feet of you that you can see
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Hellish-Rebuke
Spell Domain
Arcane

Description

You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.