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Heroism

Level
1
School
Enchantment
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Minute
Range
Touch
Damage/Effect
Buff (...)
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Heroism
Spell Domain
Divine

Description

A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points from this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.