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Hypnotic Pattern

Level
3
School
Illusion
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Minute
Range
120 ft
Damage/Effect
Charmed
Area
cube 30 ft
Save
WIS Save
Verbal Component
No
Somatic Component
Yes
Material Component
Yes
Materials
a glowing stick of incense or a crystal vial filled with phosphorescent material)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Hypnotic-Patter
Spell Domain
Arcane

Description

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.

The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.