Hypnotic Pattern
- Level
- 3
- School
- Illusion
- Concentration
- Yes
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- 1 Minute
- Range
- 120 ft
- Damage/Effect
- Charmed
- Area
- cube 30 ft
- Save
- WIS Save
- Verbal Component
- No
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- a glowing stick of incense or a crystal vial filled with phosphorescent material)
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Hypnotic-Patter
- Spell Domain
- Arcane
Description
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.