Ice Knife
- Level
- 1
- School
- Conjuration
- Concentration
- No
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- Instantaneous
- Range
- 60 ft
- Damage/Effect
- Piercing (...)
- Area
- sphere 5 ft
- Save
- DEX Save
- Verbal Component
- No
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- a drop of water or a piece of ice)
- Source
- Elemental Evil
- D&D Beyond Link
- www.dndbeyond.com/spells/Ice-Knife
- Spell Domain
- Natural, Arcane
Description
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.