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Incite Greed

Level
3
School
Enchantment
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Minute
Range
30 ft
Damage/Effect
Charmed
Save
WIS Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
a gem worth at least 50 gp)
Source
Acquisitions Incorporated
D&D Beyond Link
www.dndbeyond.com/spells/Incite-Greed
Spell Domain
Divine, Arcane

Description

When you cast this spell, you present the gem used as the material component and choose any number of creatures within range that can see you. Each target must succeed on a Wisdom saving throw or be charmed by you until the spell ends, or until you or your companions do anything harmful to it. While charmed in this way, a creature can do nothing but use its movement to approach you in a safe manner. While an affected creature is within 5 feet of you, it cannot move, but simply stares greedily at the gem you present.

At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.