Maddening Darkness
- Level
- 8
- School
- Evocation
- Concentration
- Yes
- Ritual
- No
- Casting Time
- 1 Action
- Duration
- 10 Minutes
- Range
- 150 ft
- Damage/Effect
- Psychic
- Area
- sphere 60 ft
- Save
- WIS Save
- Verbal Component
- Yes
- Somatic Component
- No
- Material Component
- Yes
- Materials
- (a drop of pitch mixed with a drop of mercury)
- Source
- Xanathars Guide To Everything
- D&D Beyond Link
- www.dndbeyond.com/spells/Maddening-Darkn
- Spell Domain
- Arcane
Description
Magical darkness spreads from a point you choose within range to fill a 60—foot—radius sphere until the spell ends. The darkness spreads around corners. A creature with darkvision can't see through this darkness. Non-magical light, as well as light created by spells of 8th level or lower, can't illuminate the area.
Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a Wisdom saving throw, taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.