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Maelstrom

Level
5
School
Evocation
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
1 Minute
Range
120 ft
Damage/Effect
Bludgeoning
Save
STR Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
(paper or leaf in the shape of a funnel)
Source
Elemental Evil
D&D Beyond Link
www.dndbeyond.com/spells/Maelstrom
Spell Domain
Natural

Description

A swirling mass of 5-foot-deep water appears in a 30-foot radius centered on a point you can see within range. The point must be on the ground or in a body of water. Until the spell ends, that area is difficult terrain, and any creature that starts its turn there must succeed on a Strength saving throw or take 6d6 bludgeoning damage and be pulled 10 feet toward the center.