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Magic Weapon

Level
2
School
Transmutation
Concentration
Yes
Ritual
No
Casting Time
1 Bonus Action
Duration
1 Hour
Range
Touch
Damage/Effect
Bludgeoning (...)
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Magic-Weapon
Spell Domain
Divine, Arcane

Description

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.