Mending
- Level
- 0
- School
- Transmutation
- Concentration
- No
- Ritual
- No
- Casting Time
- 1 Minute
- Duration
- Instantaneous
- Range
- Touch
- Damage/Effect
- Utility
- Verbal Component
- Yes
- Somatic Component
- Yes
- Material Component
- Yes
- Materials
- two lodestones)
- Source
- Players Handbook
- D&D Beyond Link
- www.dndbeyond.com/spells/Mending
- Spell Domain
- Divine, Natural, Arcane
Description
This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage.
This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.