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Protection from Evil and Good

Level
1
School
Abjuration
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
10 Minutes
Range
Touch
Damage/Effect
Buff (...)
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
(holy water or powdered silver and iron, which the spell consumes)
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Protection-from
Spell Domain
Divine, Arcane

Description

Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.

The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.