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Psychic Scream

Level
9
School
Enchantment
Concentration
No
Ritual
No
Casting Time
1 Action
Duration
Instantaneous
Range
90 ft
Damage/Effect
Psychic
Save
INT Save
Verbal Component
No
Somatic Component
Yes
Material Component
No
Source
Xanathars Guide To Everything
D&D Beyond Link
www.dndbeyond.com/spells/Psychic-Scream
Spell Domain
Arcane

Description

You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.

Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn't stunned. If a target is killed by this damage, its head explodes, assuming it has one.

A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.