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Pulse Wave

Level
3
School
Evocation
Concentration
No
Ritual
No
Casting Time
1 Action
Duration
Instantaneous
Range
Self
Damage/Effect
Force
Area
cone 30 ft
Save
CON Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Explorer's Guide to Wildemount
D&D Beyond Link
www.dndbeyond.com/spells/Pulse-Wave
Spell Domain
Arcane

Description

You create intense pressure, unleash it in a 30-foot cone, and decide whether the pressure pulls or pushes creatures and objects. Each creature in that cone must make a Constitution saving throw. A creature takes 6d6 force damage on a failed save, or have as much damage on a successful one. And every creature that fails the save is either pulled 15 feet toward you or pushed 1 5 feet away from you, depending on the choice you made for the spell.

In addition, unsecured objects that are completely within the cone are likewise pulled or pushed 15 feet.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by ld6 and the distance pulled or pushed increases by 5 feet for each slot level above 3rd.